- [PRESSWIRE] Brussels – 26 August, 2026 — Presenting the annual key facts report today, Video Games Europe and EGDF have ramped up the extent of their GameTrack data collection[1] from what was already a significant tracking of the five main markets[2] to 16 countries, making it the most authoritative source of industry market data in Europe. ‘All About Video Games’ is a comprehensive and definitive picture of Europe’s video games sector – including revenue, employment and player numbers.
- [PRESSWIRE] France – May 28, 2026 — The 2026 edition of AG French Direct, organized by gaming media outlet ActuGaming and hosted by Salomé Lagresle, took place this Wednesday, May 27. The showcase highlighted video games developed by French and French-speaking studios, featuring world premieres, exclusive trailers, gameplay sequences, and developer insights throughout a 90-minute presentation.
- [PRESSWIRE] Brussels – 08.10.25 — Video games affirmed as a source of connection, stress relief and mental stimulation in one of the largest consumer surveys ever conducted of more than 24,000 video game players in 21 countries across six continents.
- [PRESSWIRE] Brussels – 22 September, 2025 — Today, Video Games Europe and EGDF are proud to launch the ‘ – a comprehensive showcase of the economy, the jobs, the games, and the vast consumer choices provided by Europe’s creative and digital trailblazing video game sector.
- [PRESSWIRE] BRUSSELS – 21st August, 2025 — Video Games Europe and EGDF are proud to present this year’s annual report, All About Video Games – a comprehensive and definitive picture of Europe’s video games sector – in revenue, employment and in player numbers.
- [PRESSWIRE] BRUSSELS – 10 April, 2025 – Skills learned by playing and interacting with video games could help supercharge Europe’s digital future and benefit millions of students around the world, according to organisers of an event in Brussels this week which highlighted two educational initiatives to help achieve this goal.
- [PRESSWIRE] BRUSSELS – 11 December, 2024 – Video Games Europe has launched its 2024 Seize the Controls campaign in the run-up to Christmas. The campaign, promoted around Europe by member trade associations and companies, is in its fourth year and aims to remind parents of the tools available to them to set up the best video gameplay experience for their family.
- [PRESSWIRE] Geneva – 8 November, 2024 — UNICEF and the Global Video Game Coalition (GVGC) announce their partnership to equip adolescent girls with the technological and leadership skills needed to thrive in a digital future.
- [PRESSWIRE] Brussels, 21st August 2024 – Video Games Europe and EGDF are proud to present this year’s Key Facts report – a comprehensive and definitive picture of Europe’s video games sector, compiled with data provided by Ipsos Mori and GSD as well as by Video Games Europe and EGDF members.
- [PRESSWIRE] Sweden – 21 August, 2024 — Pley is partnering with Pixel Federation, publishers of the widely successful mobile game TrainStation 2, to bring the railroad simulation cross platform to the web.
- [PRESSWIRE] Vietnam – 17.02.24 — GameK is the most popular game news website in Vietnam, with over 6 million monthly visitors. However, a new website called Gamelade is quickly gaining popularity and could soon surpass GameK.
- [PRESSWIRE] GENEVA – Oct. 31, 2023 — Today, the Global Video Game Coalition (GVGC) hosted its first-ever ‘Games for Good’ event at the World Trade Organization (WTO) in Geneva with support from the following Permanent Missions to the WTO: France, the United Kingdom and the United States.
- [PRESSWIRE] Brussels, 23rd August 2023 – Video Games Europe and EGDF present this year’s Key Facts – a comprehensive picture of Europe’s video games sector, compiled with data provided by Ipsos Mori and GSD as well as by Video Games Europe and EGDF members.
- [PRESSWIRE] Brussels – 12 December, 2022 — ISFE, representing Europe’s video games industry, has launched conversation starters to help parents in having judgement-free conversations with their children about responsible gameplay. These suggestions on how to start conversations are provided in the run-up to Christmas to ensure that families are well-prepared for the big day this holiday season.
- [PRESSWIRE] München – 17.11.22 — The annual Deloitte study, “Let’s Play! 2022” on awareness, consumption, market trends, and the economy of European esports is published today, revealing a young, diverse, well-educated fan base, increased sector awareness, an increase in viewing figures and an increase in markets and acquisitions since 2020.
- [PRESSWIRE] Washington, USA – November 2, 2022 — Experience classic video game boxes of the ‘80s and ‘90s in an entirely new way with the launch of OriginalVideoGameArt.com: a platform, virtual gallery, and forum dedicated to the sharing and appreciation of original video game artwork and the responsible artists. Original Video Game Art (OVGA) showcases these original paintings in their full glory for both seasoned collectors and those new to the hobby.
- [PRESSWIRE] London, UK – 28.09.22 — Debut ‘Made with FUZE’ game release, SUPER FUNKY BOWLING for Nintendo Switch™ opens the gates for budding game developers, Bedroom Coders and Homebrew Heroes everywhere. FUZE Technologies removes the barriers to entry, making the process of games development and publishing more accessible than ever before!
- [PRESSWIRE] Japan – 26.09.22 — PONOS Corporation, Kyoto-based developer of The Battle Cats, partners with Oracle Red Bull Racing for the “Formula 1 Honda Japanese Grand Prix 2022” event at Suzuka circuit in Japan’s Mie Prefecture, held between Oct. 7th and 9th.
- [PRESSWIRE] Brussels, 19 August, 2022 – The European Games Developer Federation (EGDF) has published its 2020 insights report today. The 2020 report aggregates key games industry data from 25 European countries and is produced with the support of national trade associations across Europe, including those members of Europe’s video games industry federation, ISFE. The focus is on Europe’s video game developer sector: the data, analysis and the story of video games during the pandemic.
- [PRESSWIRE] Switzerland – 18.08.22 — This NFT project is enabling Web2.0 online shop owners to move to Web3.0 into the 3D space.
- [PRESSWIRE] Malta – 02.06.22 — GAMIVO has plenty of reasons to celebrate. The popular platform for gamers has just reached two important milestones: 4 million registered users and 13.6 million games sold.
- [PRESSWIRE] Brussels – 2 June 2022 — A new report from a consumer organisation in Norway on loot boxes fails to take into account existing rules and recent guidance from the European Commission that establishes rules on the avoidance of aggressive practices and on how to ensure fairness and transparency where loot boxes are present in video games.
- [PRESSWIRE] London, UK – 10.05.22 — Voquent.com, an established voice-over company specializing in large-scale multilingual projects, announced the release of new talent casting technology.
- [PRESSWIRE] Madrid, Spain – 04 March, 2022 — In the week that Spain celebrates International Zero Discrimination Day, the Spanish Association of Video Games (AEVI), the organization that represents all the agents involved in the video game industry: game developers, retailers, publishers, universities, academic centers, as well as the main esports leagues and teams, has announced the launch of #PlayEquall initiative, a project in which the Spanish video game sector comes together to reinforce the industry’s commitment to the values of equality, diversity and inclusion.
- [PRESSWIRE] Poznań – February 21, 2022 — The beginning of 2022 has been quite fruitful for GAMIVO. In February, the platform combining e-commerce and gaming reached a symbolic milestone of 12 million products sold. This impressive score proves that the company is following the right path. The lucky 12 millionth title is Project Zomboid, one of the most popular survival horror games in the past few months.
- [PRESSWIRE] Brussels – 25 January 2022 — ISFE is delighted to kick off 2022 by welcoming Riot Games as a new member – the video game company behind the hugely popular titles League of Legends, Valorant and Wilf Rift, played across the globe.
- [PRESSWIRE] Brussels – 14 December 2021 — ISFE Esports today published the first comprehensive, global competitive gaming compendium – The Guide to Esports – with the support of its sister trade groups, the Entertainment Software Association (ESA) in the USA, the Entertainment Software Association of Canada (ESAC) and the Interactive Games and Entertainment Association of Australia and New Zealand (IGEA), to present the state of esports play for all stakeholders, including publishers, developers, tournament organisers, teams, players and fans.
- [PRESSWIRE] Brussels, 8 December 2021 – ISFE, representing Europe’s video games industry, is launching a pre-Christmas campaign, ‘Seize the Controls’, to raise awareness of the parental controls, family settings and other tools available to parents, caregivers and all players to manage responsible video gameplay and to make it a positive, fun pastime for all.
- [PRESSWIRE] Japan – 20 September, 2021 — PONOS Corporation’s flagship tower defense app The Battle Cats celebrates seven years of continuous service with special events starting September 17th (11:00am) and going through October 15th, 2021 (10:59am), with limited stages, campaign-exclusive heroes, and generous bonus rewards offered as thanks to loyal players everywhere.