The online series will be launched online on August 18 to coincide with the FIA World Endurance Championship round at Silverstone (6 Hours of Silverstone - August 19). A series of offline qualifying events will also take place at WEC rounds in Fuji, Japan in October (Asia qualifier), Autosport International Show, Birmingham in January (Europe & Middle Eastqualifier) and Sebring, Florida in March (US & Lat Am qualifier).
Competitors will be working towards qualification for a unique grand finale to be staged during the 2019 24 Hours of Le Mans race weekend.
The event is open to all categories of competitors; from the elite esports drivers to amateur gamers the world over. The fastest qualifiers from the online game will also have the chance to race against and to meet the leading drivers from the world's most iconic endurance race.
"We are delighted to be able to launch this new esports series at our British round in August," says Gérard Neveu, CEO FIA WEC. "We know from the worldwide fan survey we carried out last year that we have a growing number of younger fans following us on social media. This series allows us to create and grow an esports community of gamers specific to endurance racing.
"These young fans already know the stars of our paddock, the cars they drive and the circuits we visit and this allows us to speak to them directly via a medium they love - and one they are very good at. Why not imagine in the future these gaming masters meeting up with some of our on-track masters - maybe even at the Grand Final of the esports series which will coincide with the final round of our WEC Super Season, the 24 Hours of Le Mans next June."
"This exciting partnership with the world's greatest motor race underlines Motorsport Network's convening power. It is a clear statement of our intent to bring motorsport to a new audience and offer our many millions of fans and customers around the world a new way to be passionate about the sport," said James Allen, President, Motorsport Network.
" Motor sport has thrilled audiences globally for over a century, but a new frontier is opening up now with esports and the scale of the commercial opportunity at the cutting edge of technology and sport is very clear," James Allencontinued. "As the world's largest motorsport media platform, we see esports as central to our growth strategy and we are therefore the natural partner for this epic race. The 24 Hours of Le Mans is close to my heart for many reasons, not least because my father was a class winner in 1961. I grew up on his stories and I am lucky to have had the opportunity of covering the race many times for TV."
About Le Mans esports series
The Le Mans esports series will be based at the outset on the Forza Motorsport platform, in partnership with Microsoft. The events and format will be managed by Paris-based esports company Glory4Gamers. The series will feature many innovations and authentic details to excite and challenge gamers. Further details of the Le Mans esports series, the formats, prizes and unique features will be revealed at a press conference at the Silverstone WEC round in August. For further information and to register your interest, go to http://www.lemansesports.com.
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